Brooke Darcee Bechtel
Media Artist
Production Process
Ambient occlusion of the car model.
Ambient occlusion of the car model.
Render with RealFlow meshes, with a depth of field edit.
Ambient occlusion of the car model.
Work in Progress Shots
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Here are some stills of my progress during the production of my senior project.
Click to enlarge.
Shot Sheet and Production Schedule
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This is a shot sheet of the assets and tasks that I needed to complete for my final animation.
Also my production schedule outlining when I planed to work on those tasks.
Click to enlarge.
A 3D city that has a style like what I would like to aim after.
A 3D city that has a style like what I would like to aim after.
Reference for a waltz.
A 3D city that has a style like what I would like to aim after.
Reference Images
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A few images for various reference of aspects of my animation. All of these images are from Google Images unless otherwise stated.
Click to enlarge.